Sunday 5 May 2013

Scene development

Rendered using metal ray. I am happy with the model so far, I think the little amount of vegetation helps add the the sense of destruction. Which I have reinforced with most of the secondary elements being damaged eg: letterbox broken, swing off the tree is snapped, bits of fence and wood scattered around the scene. I would like to enhance the scene by making the tree higher quality. To do this I have found a good tutorial which involves altering the geometry of the paint effects ( Link) Also I have found this tutorial series, which shows a simple way of modelling trees, or small planets and the leaves.  













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